Page Navigation

Showing posts with label Gerosha. Show all posts
Showing posts with label Gerosha. Show all posts

Monday, November 20, 2023

The Gerosha Chronicles now has its own official coloring book

(Copied from Dozerfleet Labs blog post here.)


Click the above image to learn more.

Assembled in only a week, The Gerosha Chronicles: Assorted Heroes and Villains Coloring Book is a mostly-AI-generated coloring book that lets you imagine different characters and scenes from The Gerosha Chronicles, or color those scenes in for yourself! It's made in the same vein as any Marvel or DC coloring book.

Comic afficionados who love coloring, especially tweens, teens, and young adults, may have a blast with this vivid comic book world. Feel free to check it out for yourself.

Saturday, June 17, 2023

The Cherinob Singularity Paradox - Explaining the Gerosha Multiverse's Temporal Logic

With multiversal singularities in the Dozerfleet Megaverse experience the same event millions of times, or do they only experience it once?

A very good academic question! Gerosha time is like a ball of rubber bands, to some extent. Sometimes, some of the bands can be snapped right off the ball, and made useless. Others will be bent a little, but will then default back to their place on the ball, until strained too far, and then they break off for good.

The Proto Geroshas, Gerosha Prime, Despair Gerosha, Classic Gerosha, and Comprehensive Gerosha are all considered essentially apocrypha now. They're archaic timelines that have no practical use, apart from describing the greater narrative prose of the works that were set in them.

This means that Cataclysmic Gerosha, first drafted in 2012, is the main literary canon that is considered essential Gerosha "reality." Because of this, all the branch-off timelines from Cataclysmic Gerosha, namely the Gaming and Crossover universes, are trying their hardest to revert back to being identical to Cataclysmic Gerosha.

The Gaming Universe never truly breaks apart from Cataclysmic Gerosha; it rather merely adapts the concept of Cataclysmic Gerosha for video games. The minor details for gaming notwithstanding, Cataclysmic Gerosha is still mirrored nearly identically. Small changes in narrative can occur based on player choices; but with one or another event always trying to snap the Gaming Universe back to defaulting to Cataclysmic Gerosha canon. Character appearances may vary from true G7 canon; but only on account of game resource-related conveniences.

The snapping point for Earth-G7.2.1, at which point it becomes permanently divorced from G7, is Xironooti and Mogabir's invasion. Even the Marvel invasions in Percolation and Percolation: Legends only changed reality for a small number of characters' lives.

This was by design. Therefore, even though G7.2.1 was still technically a separate reality from G7, Cherinob experienced the events of G7.2.1 and G7 as if it were all happening only one time, in the same universe. Her experiences didn't vary in any significant way until after the snap-off point. So from her perspective, each event that happened to her in G7, happened only that one time.

Given she has extremely limited free will, due to her mode lock within the Volition Dilemma Paradox following the War in Heaven, it wouldn't pay for her to try to relive G7.2.1 events having learned anything from G7, so as to try to make "better" decisions.

Also given the fact that Marvel never authorized these crossovers, nor authorized the Centipede in the Spiderverse crossovers, the canonicity of these works is highly disputable. Even so, multiversal singularities don't seem to be harmed by deviations in canon to the same extent as multiversal constants or radical variables are. Rubber band time has a way of course-correcting measures, as a check and balance against the Butterfly Effect.

In a similar fashion, while G7.2.9 Tanya Woven never gives up being Ciem due to having actual superpowers caused by Spiderverse-induced time travel shenanigans, her role and tenure as Ciem actively in the field remained very limited. After moving to San Antonio, she still spent a lot more of her time as a civilian than as a superhero. So for most intents and purposes, her G7.2.9 life mostly snaps back to obeying the logic of her powerless G7 and G7.2.1 selves.

It's true that serious damage was done to G7.2.1's temporal reconciliation process with G7 due to Xironooti and Mogabir's invasion. Because originally, Rappaccini was never meant to find a way out of his reality. In similar fashion, Tabitha Pang and her friends were never originally meant to join a team called the Percolation Warriors. Main G7 continuity shows what every character's future would be like without this.

Not destroying Rappaccini's demonic bodyguards during the Great Battle for Little Rock was about the first time that Cherinob experienced any Gerosha history in any way significantly differently from how she experienced it at any prior point in time.

It's also noteworthy that outside of her native trilogy, Cherinob is seldom relevant to anything else prior to Swappernetters. Her involvement risks breaking the rubber band ball further. Therefore, stories that require multiverse logic pre-Percolation Warriors take pains to eliminate or minimize her role.

It's also noteworthy that the Divergency takes effect after the Ascension of Christ. So there can be only one Jesus, dying and rising once, for ALL. To have him have to be crucified a trillion trillion times in different variant timelines would cheapen the significance of his sacrifice.

Saturday, December 31, 2022

Path of the Ming-Cho has gone AI

With the wiki back online, and most articles reverted to where they were before the db141 crash, other news has it that the process for things moving forward got some good news. Path of the Ming-Cho is now scheduled to be a free-release short story, one that will be sparsely illustrated with AI renders.

Not using up as many Sims resources means that after the completion of Corando's "Don't Lose Hope", the remaining five comics can be finished in a more timely manner. Path will then be easier to complete, granting plenty of time for two more AI showcase videos - plus time to initiate the for-profit novels, and time for Dozerfleet Studios to branch into freelance projects, possibly for A-Line Services in Florida.

As a result, its catalog entry has been relocated from the Comics shop to the Literature shop. Details will be released as more information is available.

Wednesday, December 7, 2022

Which Geroshan Anarteq is closest to the original myth?

In spite being named after the boy-turned-fish-and-back, none of the Sundue family members in The Gerosha Chronicles are 100% faithful to the myth from which they derive their codename. The original myth can be watched here.

It's definitely not Isitoq

Given that he's always been melancholy, serious, and an introverted sigma male of sorts, Isitoq Sundue from Anarteq: Guardian of the Soo is probably the least faithful to the source material! Also, while willing to hunt and fish when living alone, Izzy's career as Anarteq oddly enough has little to do with hunting caribou, and plenty to do with sabotaging Icy Finger equipment and vehicles / vessels, as well as other random superhero-type activity.

Izzy derives much of this from the fact that the Mahaha operatives robbed him of the innocence of his youth early on. He was never able to gain much footing with regard to developing a strong social circle in school either, encouraging him to be a lone wolf - or get involved in Order-related activities. Outside of his own father Toklo, and uncle Tulimak, there were few with whom Izzy felt he could truly connect. He got along fairly well with his mother, Anjij; as well as with his aunt Siaja, with his cousin Jissika, and with the Order's relic keeper and storyteller: Nanaouk Kunuk.

At that point, however, Nanaouk had basically become family to Izzy. Sure, he was able to make friends with Emeraldon over time; but they had similar personalities. Even Izzy is surprised how well he meshed in the end with Moira "Li'Ban" Flanagan, not initially expecting that they'd get anywhere.

Waiting too long to make a move, and being too methodical, have been some of his biggest character flaws. It was his stubbornness at not wanting to go with Jissika, not form a plan on the fly when the situation called for it, want to deliberate an extra day or two with her before doing anything, etc.; that led to Jissika lashing out and doing the extreme opposite foolish thing - which left her at the mercy of Wishpon, and later at the mercy of SCALLOP and the Kirby Act.

The original Anarteq's folly was being too playful and reckless when hunting. Therefore, while Izzy has a merman form and can relate to the original myth that way; he otherwise has very little else in common with the source material.

It's not Jissika either

Jissika Sundue, as Nemara, is possibly an inversion of gender roles in the original myth. While she probably wouldn't be a jokester while hunting caribou, she is very extroverted and...flirty, in many social situations. The original Anarteq's sisters had higher morals, and were not quite so outgoing and reckless.

It's not Toklo

While not the magnitude of stick-in-the-mud that Izzy can be, his father Toklo was also pretty serious from early on. But unlike Izzy, who would jeopardize the mission by wanting to secure his solitude; Toklo was willing to sacrifice what he wanted much more readily for the good of others. His determination to rid the north of Icy Finger operatives like Mahaha, however, proved to be his downfall. And his being killed by one of them was partially what drove Izzy to become as introverted as he did.

At any rate, Izzy wasn't quite as reclusive before Toklo's death.

So who?

The best case of who might count as being a somewhat accurate Anarteq would either be Izzy's grandfather, Akiak Sundue, or else his uncle, Tulimak Sundue. However, learning he had salmon powers wasn't what drove Akiak to take his cause unto the Order seriously. He'd always somewhat done it, even if he were more outgoing, friendly, and extroverted than either Toklo or Isitoq.

What truly drove Akiak to become serious, was when he saw the Icy Finger create their own version of Inukpak to punish tribes that wouldn't pledge allegiance to the Icy Finger. How dare they appropriate the identity of Inukpak the Giant for such nefarious purposes!

Before the Mahahas, which became an obsession for Toklo and Tulimak to deal with, Inukpak was one of the great threats for Akiak to take down. His success resulted in his worth being proven to one Tobey Flippo, as one Fred Thernip. This led to him being added on to the Phexo Quartet, where he'd aid in the Japanese theater of war and would aid Donald "Arrowfrog" Walters from South America in dealing with the threat known as "Molarity."

While Akiak loved to mess around while hunting, he knew his limits. Perhaps the greatest match to the original myth, therefore, was Tulimak.

Tulimak was a screwball when hunting and fishing; though he wasn't cosmically punished for it. He took his saboteur / hero work seriously, though less so than his brother Toklo did.

Where Tulimak really fell short, and it proved his downfall, was in his behavior around women. He lacked the maturity to marry Siaja Tiktak after learning he'd impregnated her. He wasn't a very good father to Jissika either, leading to some of her teenage rebellion antics. This was made worse when he mysteriously vanished one day while Jissika was still a little girl, leading her to suspect that he was simply being a deadbeat. Izzy wanted to believe the current Mahaha or one of his Qalupalik soldiers had killed Tulimak, as they had previously done Toklo in. Jissika, however, believed that Tulimak skipped town because he didn't want to be a family man.

In spite all of this, work as an Anarteq operative was dangerous. By the time Izzy embarked on his mission to Sault Ste Marie, the previous three male Anarteqs were already either dead or missing. And instead of having to learn not to be foolish on the water, Izzy had to learn that it was risky to procrastinate too much on land. The price he paid for it? Being exiled from Canada by the Trudeau regime for saving the world; while being forced to abandon his cousin - as she remained confined inside a Michigan juvenile prison.

Sunday, December 4, 2022

Understanding the climax of Corando's Don't Lose Hope

The climax of Corando's "Don't Lose Hope" may be very strange to some. With this pose, hopefully there can be some clarity brought to the narrative.

The map below shows the general area of Porbandar relevant to the climax.

After Mahima is rescued from Daruka's camp, Filforth instructs her to find a working phone near the Hotel Viram, and then contact Darshan. Of course, amidst the panic, Mahima can't adequately explain who Filforth is to Darshan, but he must take her word for it that Tara Mandir is the safe spot.

From there, Filforth instructs Mahima to tell Darshan to meet her at the planetarium, and that she must then run there herself. Given it's practically Armageddon in Porbandar, she can be forgiven for hotwiring a car to get to the planetarium. But she must drive to the planetarium, or run to it, to live. As long as she is heading toward the planetarium, the meteors won't hit her. However, Filforth never guarantees that Darshan and Ketan will make the journey safely.

Finding a car to hijack for purposes of escaping to the planetarium takes longer for Darshan and Ketan, given they're in a region near Gokul Mathura Towers, that's closer to the largest number of impacts of meteor carnage.

Amidst 5.3 kilometers (3.29 miles) of insanity raining down, Darshan and Ketan's wild ride takes a little longer to safely traverse than the 9 minutes suggested by Google under normal conditions.

However, while Darshan and Ketan tried walking, and then later stole a truck to get to Taran Mandir, Mahima was able to steal a truck almost immediately. She at one point panicks while on Highway 27, and makes an illegal turn onto Service Rd., driving the wrong way. She doesn't fear the police, given that they're too busy trying to not be killed by meteors.

Driving dangerously, Mahima is able to return to the correct lane, just short of the intersection near Kishan's Farm. She finally makes a left turn onto Adityana Rd., then ditches the stolen truck by Vegetable Vendors on Bhanvad-Porbandar Rd., which Adityana becomes. She runs on foot toward the planetarium from there, relying on the carnage all around to ensure that police and civilians don't ask questions.

Mahima was taken northeast of town by Daruka, requiring her the greatest de facto distance to travel. Darshan and Ketan were lost and confused. They were near Gokul Mathura, hoping that the towers would provide shelter from meteors - which just destroyed the airport across the street, and forced them to abandon their plans of boarding a plane to America.

Another explanation for how Mahima made it to Tara Mandir first, is that she was already that determined to survive, having just escaped from being tortured by Daruka. Darshan and Ketan may have been traumatized by the mob burning their church down, but they were even more blindsided by the meteors than Mahima was. Darshan braved taking Highway 27, the most direct route, in spite the increased risk of death by meteors. He both lacked Mahima's opportunities, as well as her sense of imagination and improvisation.

To be fair, Darshan was also distracted by the fact that he was trying just as hard to concentrate on keeping Ketan alive, as he was on keeping himself alive, and trying to drive a hotwired stolen vehicle, and reunite with his fiancee. Therefore, he chose the shorter-yet-more-dangerous road, and arrived at the planetarium just seconds after Mahima got there. All Mahima had to worry about was her own skin, as she didn't have anyone the equivalent of Ketan tagging along in her stolen vehicle to distract her.

Yes, Mahima was a little more worried about the police than Darshan, but that was insignificant compared to trying to keep a mostly-useless tag-along friend alive in the middle of an apocalypse.

Mahima arriving at Tara Mandir first is hardly the greatest irony of their story. The greater irony, is where the couple finds freedom and safety after Porbandar's destruction: in the Bihar providence to the north, not far from the city of Bahadurpur. They find a home not far from India's border with Nepal, a nation which is even more hostile to St. Thomas Christians than the Hindi nationalists typically are!

In comparison, Jerry and his band escaping from Ameristan Toklisanan Texas, to flee from Halal Affadidah, proves relatively unremarkable. They're able to pass through the Wall in 2018, before Affadidah reneges on his agreements to allow for emigration out of his land.

Therefore, the Embertons and Monides didn't have to worry about Hebbleskin raid parties, nor about being hunted by "krockodil zombie" squads. Even then, they didn't have to worry about the politics in Indiana, as Affadidah cared more about making life miserable for residents of Indiana and Michigan than he did for anyone living in Maine. Orono, to say nothing of Lubec (with the West Quoddy Head Lighthouse, a location in their video), had minimal regime presence.

Tuesday, November 29, 2022

The Gerosha Chronicles, According to an AI, now available on YouTube

You can also watch it here.

Dozerfleet Studios and Dozerfleet Comics spent the months of October and November of 2022 compiling attempts to rebuild much of The Gerosha Chronicles using the AI art generator app Wonder, by Codeway Dijital.

The 2-hour video that resulted compares the results of the AI's efforts to re-create various Earth-G7 characters with their pre-existing renders in Spore, MakeHuman, The Sims 3, The Sims 4, GTA 5, Far Cry 5, Adobe Fuse / Mixamo, and other rendering software.

The results were actually pretty impressive, as the AI was able to get some characters pretty close to how they were supposed to look. The text-to-speech app Narrator's Voice TTS was also employed, to give voices to some characters.

For all the characters and story works in progress that feature, there were a few that didn't make the cut, due to lack of renders / time, or due to difficulty getting the AI to comprehend the characters. While Stephanie Barrin was easy, Seth Lambrelli wasn't. Pilltar only features his Sims art, given how difficult he was for the AI to grasp. Likewise, Strawberry only features as Sims art in the video.

No one from The Tragedy of Lord Zeras nor Feud of Three Worlds features in the Origins-related sections of the video. Only Inukpak features from Experiments and Offspring. Only John Domeck himself features from Of Angels and Icicles. Kicked Deer renders came out too late in production, to say nothing of Shrouded Entity or any others. Likewise, only Stan and Shalia made it into The Battle for Gerosha's section. Fantisk, Luddin, and any other supporting characters were absent. Apart from Pam Marcones herself, no one else relevant and new to Extirpon 2 features. Spoliat didn't get featured. Similarly, for the first Extirpon, only the man himself got renders. Nematode didn't get one in time. While it would have been nice to include them, Greg Travin and Detective Hallower from Cherinob 2 didn't make it to the final cut of the showcase.

In the Legends portion, no renders were exported for anything from the following works:

  • The Gray Champion: Chillingworth's Revenge (even though Chillingworth and Mapacha are mentioned later in the video.)
  • The Gray Champion: Shaken Dust (even though its events, as well as Brackett and Hibbins, are later referenced.)
  • Extirpon 3
  • Pilltar 3
  • Navyrope
  • Navyrope 2 (even though the Navyropes are mentioned later on.)

The Orient section skipped Mukade: Reinvention entirely, even though Charlotte is referenced later on in the Legacy and Sodality sections.

Likewise, the Legacy section merged parts of Ciem / Anarteq: Kahoopiliana with Ciem: Ash Cloud and Anarteq: Tropic Mercenary. It skipped Path of the Ming-Cho entirely.

Sodality was long and ambitious, so a great many characters never got their renders. Meerkat, for example, never got a proper AI render. Swappernetters ran into similar issues, though a lot of major characters still found a way in.

The following characters also got voice work from the Narrator's Voice app:

  • Maurice the Ferryman
  • Cherinob
  • Krampus
  • Luftmaedchen
  • Black Rat
  • Stung Hornet
  • Plum Bixie
  • Darshan Chawla
  • Mahima Zecharia
  • Jerry Emberton
  • Jen Emberton
  • Spike Monide
  • Candi Flippo

Some characters, it struggled to make them unique, and not resemble others. Li'Ban, for example, in spite being Irish, wound up looking very similar to Cherinob, whose HMC is supposed to look Australian. Jerry Emberton and Belay also began to look very similar, in spite one being a Christian post-grunge rock band singer and the other being a literal demon once worshiped as a Canaanite god.

Krampus involved cheating the prompts to give him his proper Dozerfleet form, prompts along the lines of "scary vampire Santa with goat horns." Simply entering Krampus by name into the prompts led to the AI getting confused, and defaulting to depicting him with more traditional takes on his appearance, as it couldn't separate the original Austrian folklore from the idea of Adolphus Kraus.

Similarly, it cropped off Luftmaedchen's masked photo's top, refusing to show her head with her mask on, as it couldn't comprehend the plague mask that she typically wears.

The AI did do a few characters surprisingly well. Cropping the top of her head off notwithstanding, Wonder got the look of Plum Bixie right on the very first try. Her Inner Fox outfit was more of a struggle though.

Sunday, October 30, 2022

AI has arrived at Dozerfleet

Courtesy of the apps Wonder and Narrator's Voice, both available for Android, several characters in the Dozerfleet Megaverse can now be depicted visually in ways they haven't been seen before. And in some limited instances, approximations of their voices are now also available on the wiki!

While not all characters have AI-rendered versions of themselves yet, a large number of them do, and may see that art uploaded to their articles at some point. The audio samples are more limited. However, samples have been recorded to approximate what Cherinob, Black Rat, Stung Hornet, and Plum Bixie sound like. Voice narration files for the Dromedeverse and Eccentriaverse are pending.

Saturday, August 13, 2022

Titles pushed to next year

In case of the worst

Long-term contigency plannning at Dozerfleet has led to a decision that once the machinomics are complete, it may be a good idea to start utilizing Linux Mint more, and relying less on variations of Windows.

Dozerfleet was founded in Michigan; but has since relocated to Florida. However, Florida is logistically vulnerable. In the event of a doomsday scenario, the state could become uninhabitable, such as if a nuclear attack hit the state.

In case of the worst, North Carolina seems like the most feasible place to escape to.

  • It has land high enough from sea level to provide everything necessary for someone seeking shelter from rogue governments and Chinese nukes hitting from the Caribbean.
  • The climate is reasonable.
  • Off-the-grid living is not beyond the realm of possibility.

However, that will come with the need for some changes when it comes to equipment employed:

  • Back-up power items would be a must.
    • Casual access to AC wall electricity would be a luxury, not something to take for granted.
  • The TV set currently employed as "DozerfleetTV" would double as a PC monitor.
    • The current main PC monitor would be either sold or abandoned in the event of an on-foot migration. There'd be no practical way to carry it.
    • Failing the ability to safely procure storage for the TV, a smaller screen unit would have to be acquired.
    • This much smaller screen would be the new monitor.
  • Once phased out as a necessity, the current Dell Inspiron 3650 operating as Dozerfleet Main would be sold / recycled / abandoned.
  • A laptop to be the new Dozerfleet Portable, preferably a gamer-grade unit Mac that can dual-boot with Linux Mint, would be preferred.
    • The Macbook would be EMP-shielded, if possible.
    • MacOS would only be used to run Origin and Origin games, or to run Affinity Publisher, Affinity Designer, or any other software that cannot be replaced with FOSS.
    • Mint and FOSS would be used to handle every single other scenario.
  • At some point, the Surface Go 2 operating as Dozerfleet Mega Portable would be phased out.
  • The Kindle operating as Dozerfleet Ultra Portable will remain until it physically dies. It is unknown if a replacement Kindle will be available when that day comes. The whole designation may end up being retired.
  • The Dozerfleet Database remaining open will be the top online priority of Dozerfleet operations; updating the blogs will be secondary.
    • Otherwise, online activity would be minimal, outside of use of Google Maps.
    • Dozerfleet Mobile, currently operating from a Google Pixel 4A 5G, would continue until that unit goes defunct. If not immediately replaceable, Motorola walkie-talkies would be a prime means of communication with the few connections that would remain.
    • Facebook, Instagram, and DeviantArt may see weeks or even months go by without updates.

Where this has led for 2022

Many projects that were initially pursued highly ambitiously in 2022 found themselves later pushed back, due to scheduling conflicts with prepping. The need to explore possibilities and contingencies, and gather the necessary gear to be able to stage a migration in the future if it becomes necessary, has led to experimentation with and learning of new systems. Learning the basics of modern macOS setups, as well as learning Linux Mint basics, has also meant learning how to use Virtual Box, and the limitations of a virtual machine environment.

This has also led to Dozerfleet Mega Portable abandoning Windows 11 in favor of Mint. The Dozerfleet founder's mother even got on the bandwagon. Her old laptop, having only 4GB of RAM installed, was too old to run Windows 10 efficiently. It found new life with a new battery, plus an installation of Mint.

All of this, combined with hernia surgery in April, caused major setbacks to Dozerfleet projects. Some will still get made in 2022. Others have been rescheduled for 2023 projected release dates.

Projects still slated for a 2022 release date

  • Blood Over Water Redux
  • Corando's Don't Lose Hope Redux
  • Sorbet
  • Whatever Happened to Gerosha Prime?
  • Whatever Happened to Despair Gerosha?
  • Whatever Happened to Classic Gerosha?
  • Whatever Happened to Comprehensive Gerosha?

Projects moved to 2023

  • Volkonir 2008
  • Re-release of 90 Has No Secant
  • Ciem / Anarteq: Kahoopiliana
  • Sniperbadger: Fall of the Critter Resistance
  • Path of the Ming-Cho
  • Ciem: Inferno
  • Anarteq: Guardian of the Soo
  • Re-release of Ciem (2007)
  • Centipede and Fire Saga Story Pack for Sims 4
  • Sodality: Adaptation Story Pack for Sims 4
  • Feud of Three Worlds Story Pack for Sims 4
  • Experiments and Offspring Story Pack for Sims 4
  • The Battle for Gerosha Story Pack for Sims 4
  • The Gray Champion: Modern Legends Story Pack for Sims 4
  • The Cherinob Saga Story Pack
  • Tales of Extirpon Story Pack for Sims 4
  • Mukade: Reinvention Story Pack for Sims 4
  • Sodality: Determination Story Pack for Sims 4
  • Sodality: Augmentation Story Pack for Sims 4
  • Sodality: Vindication Story Pack for Sims 4
  • Volkonir Story Pack for Sims 4
  • Camelorum Adventures Story Pack for Sims 4

Slated for 2024

  • Ciem: Ash Cloud
  • Anarteq: Tropic Mercenary
  • The Horrorday Gang
  • Phaemer Village Peacekeepers
  • The Tale of Plum Bixie

Slated for 2025

  • Ciem: Caldera
  • Anarteq: Envoy to Lough Melvin
  • Sodality: Instigation
  • Volkonir: Season 1

Slated for 2026

  • Volkonir: Season 2
  • Little Shanghai Hornet
  • They Call Him...Black Rat
  • Mukade: Reinvention

Slated for 2027

  • Volkonir: Rise of Semaphry
  • Camelorum Adventures: Season 1
  • Cherinob
  • The Tragedy of Lord Zeras

Slated for 2028

  • Volkonir and the Knights of Cortascius
  • Camelorum Adventures: Season 2
  • Cherinob 2
  • Feud of Three Worlds

Slated for 2029

  • Cherinob 3
  • Of Angels and Icicles
  • Lohtz
  • Sodality: Instigation
  • Swappernetters: Season 1
  • Camelorum Adventures: Season 3 / Percolation Warriors

Slated for 2030

  • Experiments and Offspring
  • Sodality: Adaptation
  • Swappernetters: Season 2
  • The Bison
  • Grillitan Diner

Slated for 2031

  • The Battle for Gerosha
  • Of Emeralds and Sapphires
  • Sodality: Determination
  • The Bison Reborn
  • The Trapzezoid Kids

Slated for 2032

  • The Gray Champion: Freedom's Apparition
  • Extirpon
  • Sodality: Augmentation
  • The Bison Dilemma
  • The Slushy Show

Slated for 2033

  • The Bison Aquafied: Rise of the Eel Thing
  • The Gray Champion: Chillingworth's Revenge
  • Extirpon 2
  • Pilltar
  • Navyrope

Slated for 2034

  • The Gray Champion: Shaken Dust
  • Extirpon 3
  • Pilltar 2
  • Navyrope 2
  • Sodality: Battle for Metheel Revisit
  • Centipede + 49 Revisit
  • Sodality: Vindication

Slated for 2035

  • Pilltar 3
  • Ciem Tomorrow
  • Camp Jellybean

Canceled / abandoned projects

The following projects have been completely abandoned:

  • Pekins
  • Sodality of Gerosha Founding Elites Character Pack for The Sims 3
  • Sodality of Gerosha Support Staff Character Pack for The Sims 3
  • Sodality of Gerosha Legends Character Pack for The Sims 3
  • Sodality of Florence Character Pack for The Sims 3
  • The Hebbleskin Gang Character Pack for The Sims 3
  • Agents of SCALLOP Character Pack for The Sims 3
  • Task Force Black Rat for The Sims 3
  • The Last Legs Character Pack for The Sims 3
  • Phaletori Character Pack for The Sims 3
  • The Horrorday Gang Character Pack for The Sims 3
  • Anarteq Character Pack for The Sims 3
  • Society of the Icy Finger Character Pack for The Sims 3

Friday, May 13, 2022

Corando production has begun

Corando's "Don't Lose Hope" redux is now underway. So far, only Darshan and Mahima's story is getting any focus. Daruka has been introduced, but his bringing in the mob to attack the hidden church, as well as any footage of any of the temples near Porbandar, remains to be generated. Also in need of generation are the woods that Darshan and Ketan escape to, the brothel where Daruka holds Mahima prisoner, the Porbandar Airport, and any other locations that Darshan and Mahima run / drive through in their efforts to reunite. To say nothing of their improvised hut after Filforth is done with sending meteors to destroy southern India with!

All the clips happening in India will be shot first, however. The band won't show up in shots until after a semi-coherent story is possible from the India clips. Then, Corando in its studio can be shot. Their two bits of footage can then be intersplied to create the AMV illusion.

Monday, April 25, 2022

How Blood Over Water Classic missed its deadline for IMDB

Clips for the miniseries can now be viewed here. The photocomic can be downloaded here.

The question becomes: if Oughties Big Rapids Living Stuff can qualify for an IMDB page, then why not Blood Over Water? Well, it's technical; but it mostly comes down to nit picks regarding IMDB's specific rules.

  1. Most new IMDB entries prefer that the film still exist, in its original format, verifiably, with verifiable information ready for its time of original release.
  2. If the film (or miniseries) has been banned from public view for any particular reason, then IMDB wants evidence that it was available once upon a time.
  3. Moreover, an additional clause in IMDB's rules states that the deceased work had to have been originally intended for release to the box office, a major commercial TV station or cable network, a major streaming platform (like YouTube or Vimeo), or some other venue that is widely publicly available.
  4. If that isn't the case, then the work must still exist on a public venue in a form recognizable to its original medium / format at the time the entry to IMDB is made.
  5. If the entry is to be made posthumously, then the work must have been originally intended for public broadcast, verifiably.

The specificity of these clauses in site rules, unfortunately, disqualify Blood Over Water from receiving an entry. And for two big reasons:

  1. The work was removed from YouTube before an IMDB entry could be made, partially due to Chris' irrationality and TDS on Facebook, and partially due to a copyright dispute over the soundtrack. Therefore, it was defunct as a video online before an entry to IMDB could be submitted.
  2. YouTube was not its original intended destination.

Nor was it ever intended in its original form for a box office release, nor to Fox, NBC, ABC, CBS, PBS, nor any of their affiliates. Rather, the miniseries' original target audience was Bulldog Television, the educational access cable channel connected to FerrisState.tv that is specific to Ferris students on campus.

IMDB rules state that PEG channel programming "doesn't count" for its platform. So without a version of the videos still on YouTube, IMDB's official stance is that it "doesn't exist, never happened."

Here at Dozerfleet, we know better. But just because it no longer qualifies for an IMDB page, doesn't mean that information on the old miniseries is lost forever. Because of the photocomic, it now qualifies for a listing on ICDB! And even if somehow failing that, it still has entries on All the Tropes, and of course, the Dozerfleet Database on Miraheze.

Sunday, April 17, 2022

Can't get enough of comics that aren't from bigger-name firms? Check out ICDB today!

Purge-Flare: Stickin' It to Pencil has been out for a while. But now, it has an official listing on Tiina Vilu's growing Independent Comics Database. In spite the name similarity, ICDB is not affiliated with IMDB. So what is ICDB?

Tiina's most basic stated goal with the site is one that Dozerfleet seems to agree with: giving creators with online comic works they'd love to get out into the world, to influence readers with for purposes of exchange of thought and discourse; a means of listing their work in a place that will both grant some additional legitimacy to the work's existence and provide visitors of the site with a go-to reference.

Genre categories are limited, and the perversion mafia seems to have had their way with defining some of the top categories. Other creative minds will simply need to write more and better material, and make their submissions, to turn the tide in the culture / spiritual war. But with some TLC from creators like you, Tiina's experiment in providing all indie creators a platform for their ideas can genuinely take off.

Purge-Flare is currently listed under the "assassin" genre, as it seemed the most fitting for this dark antihero. The tale is the first machinomic to be featured on ICDB, the first hybrid comic-storybook to reference in any respect the world of GTA 5 to this capacity, as well as one of the few entries to be in ten different languages on the site! (For comparison, Hyunseok Yun's DICE is listed as being in nine different languages.)

Have a work similar to Purge-Flare that you'd love to share on ICDB? Check it out today, and see if it's the right listing for your work!

Wednesday, September 8, 2021

Progress update for September

As one can expect to be the case, the increasingly toxicity of woketarded Fandom has caused numerous delays at Dozerfleet. The webcomic release of Volkonir 2008 has been moved to 2022. Wiki rebuilding on Miraheze has caught up on the Comics / Literature division side only insofar as to beginning to revise / edit articles pertaining to Gerosha Prime. Restoring the entire Megaverse to the wiki will take time yet.

However, some projects are being moved ahead of schedule. Purge-Flare: Stickin' It to Pencil will get its ad released before the end of September. This will get the Studios division caught up, and clean the production slate for Blood Over Water.

Getting the old articles back online and revising their contents will have to be done in stages, to make time for Blood Over Water production. This, along with other real-life delays in matters, has moved Ciem: Inferno and other projects that follow Blood Over Water into 2022 at the earliest. However, having a new wiki host means better protection for wiki contents - which may lead to better Plottr organization and vice-versa.

Currently, the slate appears to be that once Blood Over Water is complete, the next thing to get made will be Volkonir 2008. This will then leave behind only Sorbet, Kahoopiliana, Sniperbadger, and Path of the Ming-Cho to be made in 2022, and the Comics division will be caught up.

After this, it will be the Literature division's turn. Ciem: Inferno and Anarteq: Guardian of the Soo will be up next for development in 2022. After they're written, it'll be time to pursue a publisher for them. In the mean time, the rest of the Legacy and Orient volumes will be piecemealed together until finished. It's believed that this will run into 2024 before being completed.

With the Orient and Legacy volumes finished, the Origins and Legends volumes can start being written. Volkonir: Season 1 may follow suit in 2025. In 2026, the two pre-Sodality volumes will continue to be developed, and possibly sent to publishers, while time is made on the side for Volkonir: Season 2 and Camelorum Adventures. The goal is to have the slate cleared by 2030 for Sodality and Swappernetters, and possibly Percolation Warriors. With those in the can, smaller Dromedeverse and Eccentriaverse properties, like Grillitan Diner and The Bison, can be completed. Ideally, everything should be completed in the Literature division by 2046, and in the hands of publishers.

The Labs division intends to publish a few more Sims 4 story packs, before abandoning DzMD Sims 4. These include:

  1. A Ciem-themed series of packs for Inferno, Ash Cloud, and Caldera
  2. An Anarteq-themed pack
  3. Some additional Sodality-themed packs
  4. A Gray Champion pack
  5. An Extirpon-themed pack
  6. A Cherinob-themed pack
  7. A Feud of Three Worlds Pack
  8. A Battle for Gerosha pack
  9. An Experiments and Offspring pack
  10. A Camelorum Adventures official story pack
  11. An official Volkonir story pack.

In addition to the comics being made in 2022, that will take up a lot of 2022 free time for development, these remaining 16 packs will be emphasized for completion. At any rate, the goal is to complete these packs before The Sims 5 comes out. It is unknown which games DzMD will support in the future. The unfinished Sims 3 pack content for DzMD release has a very uncertain future, as demand is questionable, given the game's age.

Saturday, December 26, 2020

Purge-Flare now available for the Philippines

Puge-Flare: Stickin' It to Pencil is now available in Bisaloglish, a hybrid language of English, Cebuano, and Tagalog, aimed at Cagayan de Oro residents.

Translations for this short story are also being pursued in Portuguese, Korean, and Russian. Blood Over Water, once finished, will likely also get a Spanish translation. Chinese, Japanese, Russian, Korean, Bisaloglish, Portuguese, Polish, etc. are not likely translations for that webcomic. Volkonir 2008 may get a Japanese translation, but there will likely not be any translations made for Volkonir Journals: Attempt #43. 3-13 has been delayed for release until some time in 2021. Future re-releases for Gored By Them Things and other related works are being debated.

Once prepared, Ciem / Anarteq: Kahoopiliana may receive a Spanish translation. However, no other translations will be made in-house. Ciem: Inferno and Anarteq: Guardian of the Soo won't be translated in-house either. But depending on publisher deals, other publishers may be interested in pursuing translation work on their own ends.

Saturday, November 14, 2020

Purge-Flare: Stickin' It to Pencil now available for download

Click the image above to go to the download page.

A year in the making, this short story can now be downloaded and read for free, as a PDF file on your PC or Kindle device!

Set a month before Ciem: Inferno, three years after Extirpon, and six years after Blood Over Water, Chris "the Purge-Flare" Kennal's fate is revealed. Part of the Legacy volume of The Gerosha Chronicles!

In this short tale, the Purge-Flare needs to assassinate loathe Gleeful-N'-Young pedophile racket middle manager Mike "Pencil" Javelin at the Cincinnati Airport - in the hopes of sabotaging Clyde Spendelworth's evil plans for Gerosha, Indiana.

Yet, as he and his trusty sidekick "Module" quickly learn; anything can and will go wrong when you cross paths with a racket owned by the Triumvirate! Team Purge-Flare's ability to secure the cybernetic side of their operation dangles by a thread, protected by the benevolent hacktivist Sniperbadger.

Dealing with the security leaks, the threats to Module's life, dealing with Module's pregnant wife, and locating Pencil proves to be only half the battle. When Chris' getaway plan is ruined, he must resort to some very desperate measures to escape the airport after Pencil's assassination - if he wishes to remain the Man That the Law Can Never Catch!

Most Dozerfleet free-for-view machinomics are made with Sims software. This 2020 piece of art marks a milestone in Dozerfleet Comics' history: the first short-length multi-panel machinomic ever released, to be made with Grand Theft Auto V!

Update: This story is, as of 11/25/2020, now also available in Chinese and in Spanish.

Saturday, November 7, 2020

Challenges to a Meshalutian Trilogy revival

While some interest has been shown in bringing back the Meshalutian Trilogy for Cataclysmic Gerosha continuity, there are some key challenges, both in-continuity and out of it.

In-continuity challenges

  1. Surviving material related to Carla Rintel. Without sufficient material to build off of, her story can't be told.
  2. Timeline collision in Boston.
    • The original time setting of 2011 doesn't work. But if Hurricane Nekoda is shown striking in 2013, then Cursed is the Ground needs to be set in 2013 also - while avoiding bumping into Extirpon 2 and Extirpon 3.
    • Likewise, the final defeat of Meshaluta, however it's done, at the end of The Natural Logarithm would have to avoid bumping into The Gray Champion: Chillingworth's Revenge, but also avoid bumping into The Gray Champion: Shaken Dust.
    • Since John Domeck could easily prove a challenge for Meshaluta's coven, as would also the Icy Finger and Screwworm enemies he faces, then significant effort is required to ensure that neither of these powerhouses is allowed to interfere with the coven.
  3. Honeybee Samuel. Up to this point, Meshaluta and the Rintels functionally don't exist in Earth-G7. Adding them, however, would require at minimum to reestablish a link between "Honeybee" Samuel Wrikon and Meshaluta - if not also find a way to work Sanction Harlem back into the plot.
  4. The Flippos' Inherited Wrikon Curse. In Earth-G5, the Flippo triplets' hypersexual tendencies were blamed on a supernatural curse by virtue of their being descendants of Honeybee Samuel. In Earth-G7, however, it was blamed on bad parenting on Erin's part, combined with traumatic experiences in school. Bringing Sam's supernatural element back to the mythos would require some explaining as to how the curse on him no longer affects his descendants.
  5. Yenti Roy. The character has a dumb name, is poorly explained, and is just a bad idea all-around. Other than making Trisha's old boyfriend into a generic predatory stalker, however, there is little that can be done to give her a pursuer to run from, and keep matters interesting. Until Roy can be replaced with something less stupid, this subplot essential to Cursed is the Ground keeps that story from moving forward.
  6. Gleeful-N'-Young. It'd be suicidal for a sex trafficker like Dewey to operate all on his own. He knows Lenny is just a weak drug addict de-facto servant, and hardly that useful for anything other than backup during break-and-enter operations. Why wouldn't he send an entire crew to kidnap Mandy? Why wouldn't he infiltrate CPS? Surely, to operate like he does, he'd want to join Gleeful-N'-Young. But that would put him on the Purge-Flare's radar. How to ensure that Chris doesn't kill him before Meshaluta does? Mike "Pencil" Javelin was completely helpless against Chris. How would Dewey fare that much better?
  7. Home architecture. A render is finally almost finished for the Rintels' Louisiana home, in The Sims 4. That render took several hours; but it brings together as best it can the aesthetics of the old Kenosha house that it was based off of in the original novella, plus required modifications for the story, plus geographic corrections. Set at 152 Plum Lane in Grand Isle, which was an empty lot at time of Google inspection.
  8. Location names. Calling Grand Isle "Murian," LaFourche "LaFoe," and Aspen "Applestream" may have been cute in Uber-Proto Gerosha. But for Cataclysmic Gerosha, material would need to be reworked to give locations their real names.
  9. Lax attitudes of airport security. The LaFoe Airport's security doesn't seem to care that there are time-traveling vikings in the women's restroom, or that a giant TV nearly fell on a small girl and crushed her to death. Where's TSA terrorizing everyone at the first sign of chaos? Why was the airport not completely evacuated? So many details that make no sense with that airport. Would George's laptop not have been seized at the first sign of weird things happening?
  10. Lax attitudes about ordering evacuation. The governor of Louisiana in this story sure does seem to wait until the last possible minute to order evacuations. Why couldn't the National Guard mobilize to assist Rick? Why were the Rintels left to fend for themselves against Dewey?
  11. Lax prosecution. Why did no malicious prosecutor decide to press charges against Eva for leaving for the airport? Even though Nekoda's erratic behavior took everyone off guard, Eva did still technically abandon her children to a sickly middle-aged man and a supernatural storm pattern, just to fly to New York to sell stocks. That she suddenly realized the mistake, and tried to return home and rescue her family, and was denied by the airport, wouldn't matter to a prosecutor.

Real-world challenges

  1. Time taken to repair the continuity and plot hole issues above would take away from development time for much more well-planned works that are in the pipeline, and getting ready for creation.
  2. Extra time would be required to track down surviving copies of existing material for 90 Has No Secant, so that even more time is not squandered trying to "reinvent the wheel" from scratch. The material is buried deep in archives somewhere.
  3. None of The Natural Logarithm has actually been written. Only a few chapters of a rough draft for Cursed is the Ground were ever penned. These projects would need to be restarted from scratch, in spite little chance they'll ever be as good as part 1 in the series.
  4. Outside of the UK, demand for J-horror is small.

For the future, this isn't impossible. However, far more important works are on the precipice of release. Those have to matter more.

Friday, November 6, 2020

Replox: Abstract Foundations downloads get a new home

Please click the above image to reach the download page.

The novella that helped get Dozerfleet Literature off the ground has finally come to its new home. This 2002 classic was an ambitious work in the making, since before Dozerfleet Comics ever made its first machinomic with any version of The Sims! The machine used for its concept art and creation was so old, in fact, that it ran Windows 98 and Microsoft Word 2000!

Concept art panels back then had to be done with SimCity 2000 - and MSPaint 98!

Release on this blog is significant: it helps mark the separation of the Dozerfleet Database in function. Instead of being both the entirety of Dozerfleet plus the about, the Database can now be repurposed toward its more meta nature, while the blog functions as the main content's home!

Implementation of this blog as a new home for Dozerfleet Literature free publications, and Dozerfleet Comics free publications, as well as a link hub for any for-profit releases elsewhere, only beings with Replox. Once all the old content that is safe for re-publication is online, this blog will become the go-to for information about new releases; free or for-profit.

Wednesday, September 16, 2020

3-13 back in the system

In a desperate saving throw earlier this year, the last surviving copy of any version of the original script for 2008's 3-13 was finally recovered. It has recently been scanned back into existence within digital media, meaning that work on the film's editing can soon resume. Once this and Kings in the Corner are both on YouTube, the Dozerfleet Studios division can finally have its blog section fleshed out properly - with actual content to display!

Getting the Dozerfleet Studios tab fully online has moved higher up on the priorities list for this year, along with finishing the Chrome Kite and other Swappernetters Sims 4 packs for DzMD, as noted on the Labs blog. With Dozerfleet Studios back online, work can resume on the timelines for The Gerosha Chronicles, leading to resumption of Purge-Flare: Stickin' It to Pencil. From there, Blood Over Water can be written, and pave the way for the long-anticipated Ciem: Inferno.

The Journey to Batuu Sims 4 game pack released this year has indicated that a Tiemess the Jithy Knord short is possible in the near future for 2021. It would be a total continuity reboot from 2005's Star Flops: Curse of the Medium Side, but would likewise also be a short story.